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Recent Posts
- Students at the Helm (for real) 2021/04/08
- Curiosity Saved My Life 2021/04/07
- Teaching Memo: Holocaust Education 7-Week Unit of Study 2021/04/06
- Teaching Memo: My EdWeek Opinion Article – Hybrid Teaching Dos and Don’ts 2021/04/06
- Teaching Memo: The Listicle Assignment (You Won’t Believe What Happened Next!) 2021/04/05
- Teaching Memo – Hybrid Teaching: Dos and Don’ts (that didn’t make the cut) 2021/03/02
- Writing Exercise: Visiting a Painting in the Art Institute of Chicago 2020/12/24
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Steve’s Twitter Handle
- I asked last week and got nothing - but who else is watching "Exterminate All of the Brutes" on HBO? Disturbing and… twitter.com/i/web/status/1… 1 hour ago
- Don't know if y'all have ever done #questival before, but this year it's still on, socially distanced and COVID-saf… twitter.com/i/web/status/1… 6 hours ago
- New mask collection day one. https://t.co/HOrZwZAxGq 8 hours ago
- Imagine if the justice system spent this much time trying to determine if all murder victims had any pre-existing a… twitter.com/i/web/status/1… 9 hours ago
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Category Archives: Games and Gamification
Introducing Earth 2: 2019-2020’s Classroom Game
TLDR: Below, I’m posting a link to my classroom game (Earth 2) introduction and details. If you’re a regular reader, you know that gamification is the practice of adding game elements (e.g. game mechanics and theme) to non-game contexts, and you … Continue reading
How I Learned to Stop Worrying and Love D&D (or, How I Unintentionally Brought Dungeons & Dragons to my Middle School)
Come with me on this journey of discovery and fun. This is a long one, but maybe you’ll get something out of it. Permit yourself to have a good time being a kid. It’ll end well. – – – At … Continue reading
Posted in Games and Gamification, Teaching Memos
Tagged after school, board games, D&D, diplomacy, dominion, Dungeons & Dragons, fun, game play, games, geeks, grownups, indoor kids, memoir 44, nerds, play, play group, settlers of catan, student play, students, ticket to ride
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On Student Motivation (and on making content matter through gamification)
So as not to bury the lead: gamification motivates more naturally than does the boring, standard approach to content. For those who see my posts and think, TLDR, you may be interested in homing in on the bold-faced ideas, which … Continue reading