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Recent Posts
- Writing Exercise: Visiting a Painting in the Art Institute of Chicago 2020/12/24
- Writing Exercise: “Autumn in a Pittsburgh Suburb” (Sense of Place) 2020/12/24
- Exercise: Begin a Story – “Strange Lands” 2020/12/24
- Writing Exercise: Escalator – “Bear ISO Human Friend” 2020/12/22
- Writing Exercise: Routine in the Second Person 2020/12/21
- Writing Exercise: What it Feels Like to Wreck a Motorcycle at 65mph 2020/12/21
- Batman and Joker, Couples Therapy 2020/12/18
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Steve’s Twitter Handle
- Some of my students wrote words that show what they love about our school. I am proud. https://t.co/CDR0CiLKTQ 6 hours ago
- I’m not sure why Amazon thinks I want to buy graphic novels on my black and white kindle that can’t display images… twitter.com/i/web/status/1… 15 hours ago
- Round one done https://t.co/VOhx9Zr4W1 1 day ago
- Per Grice and Austin (and Luntz, for that matter), speech acts are about what message is received and the context o… twitter.com/i/web/status/1… 1 day ago
- Okay, but seriously. https://t.co/Jb7p8uzMgN 2 days ago
Category Cloud (visualizing frequency of category use)
2015 Civility Conference Presentations Conference Submissions Decision-Making in Society Education Ethics Etiquette Film, Philosophy, Political Considerations First Posts Games and Gamification History Manners Political Commentary Political Philosophy Rough Ideas and Arguments Teaching Memos Travelogue Travelogue 2014 Travelogue 2015 Travelogue 2017 Travelogue 2019 Travels writing Writing, Writing about Writing
Category Archives: Games and Gamification
Introducing Earth 2: 2019-2020’s Classroom Game
TLDR: Below, I’m posting a link to my classroom game (Earth 2) introduction and details. If you’re a regular reader, you know that gamification is the practice of adding game elements (e.g. game mechanics and theme) to non-game contexts, and you … Continue reading
How I Learned to Stop Worrying and Love D&D (or, How I Unintentionally Brought Dungeons & Dragons to my Middle School)
Come with me on this journey of discovery and fun. This is a long one, but maybe you’ll get something out of it. Permit yourself to have a good time being a kid. It’ll end well. – – – At … Continue reading
Posted in Games and Gamification, Teaching Memos
Tagged after school, board games, D&D, diplomacy, dominion, Dungeons & Dragons, fun, game play, games, geeks, grownups, indoor kids, memoir 44, nerds, play, play group, settlers of catan, student play, students, ticket to ride
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On Student Motivation (and on making content matter through gamification)
So as not to bury the lead: gamification motivates more naturally than does the boring, standard approach to content. For those who see my posts and think, TLDR, you may be interested in homing in on the bold-faced ideas, which … Continue reading