Tag Archives: student choice

March Madness: Worst Disease in History

This month, my class and I set out on a journey of discovery. We’ll be investigating history’s worst diseases – viruses, plague, pandemics, mere outbreaks… the lot of them. We began as all March competitions begin – with a bracket: … Continue reading

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Teaching Memo: Gamification, Making Items

A quick post here about making items for your game. When a game creator builds a game, it’s often by picking a theme and then by choosing some mechanics to fill out the game and make it playable. (See my … Continue reading

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Classroom Code of Norms, for students and by students

Last year, my sixth-grade team of teachers worked together with students to guide students to create a class-wide set of norms for behavior. The process was energizing and gave the students a voice in their own expectations, so I decided … Continue reading

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Introducing Earth 2: 2019-2020’s Classroom Game

TLDR: Below, I’m posting a link to my classroom game (Earth 2) introduction and details. If you’re a regular reader, you know that gamification is the practice of adding game elements (e.g. game mechanics and theme) to non-game contexts, and you … Continue reading

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Games and Game Elements & Mechanics in the Classroom: A Simple Taxonomy

When I began teaching in the Spring of 2008, I was teaching adults in a college setting, and I acted under the assumption that students were just like me – they’d like what I liked, learn how I learned, and … Continue reading

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